Saturday, December 6, 2008

Tetris screencast

Inspired by some of my classmates, I did a screencast about playing Tetris in Facebook and trying to beat a friend's score (which, ultimately, I didn't do).

One thing I've learned from Gaming Week 1 (and this exercise):

I'm not a social gamer in online media (yet), though I am more social in other online and offline contexts. Maybe it's because I'm an only child and ended up playing board games, computer games and D&D solo (trust me, it is possible to play D&D alone). The real social aspect of gaming for me had to wait till I got to college and started playing arcade games in the student center with the other reprobates who were (and still are) my friends. They got me into playing card games like hearts (and our favorite house variation, double-cancellation hearts). So social gaming, for me, is still something that usually happens offline.

But as an old arcade hand, if Facebook can bring back the fun of trying to beat your best friend's score, maybe it's not such a bad thing. Now they just need to bring back Star Wars, Joust and Tempest (among others)!

Re: Tetris. I was a total Tetris addict for a while until the aches in my hands told me I needed to give it up. Tetris Friends shows me that not only do I still have the chops, ready to be reawakened at any moment, I can also whine about how this version of Tetris is dumbed-down from the bare-bones version I used to play.

No comments: